The Perfection3 Blog Official blog of the P3 community

14Feb/11Off

Super Happy Fun-time Podcast #2

In the first hour we discuss mustaches, the downfall of Ploorum, juridical issues and try to set up our of candidacy for the parliamentary elections. Also, we discuss Civilization 5, Europa Universalis 3 and Dawn of War 2. Actually we might discuss more, but I can't stand to listen to this crap all the way through so I wouldn't know.

At 1h 21m you should probably watch this video, since this is what we're (apparently) discussing.

Actually I find it that one of us has a quite morbid fascination of childbirth and killing things and then growing food inside the killed things. Try to guess who. Also you can try to guess which TRON movie I was talking about (Answer: the first one). This is also the point where Romz changes his microphone and and we can't hear him anymore, this was not a clever conspiracy against him.

At 1h 34m we're discussing the open beta of World of Tanks, where you might still be able to enter for the last 14 days. And then Doggy points us to Battlestar Galactica Online. We find out the Romz hasn't heard of Game of Thrones and end with the traditional mockery of the Jews, the niggers, the american, hippies and Nazis. We are non-discriminatingly hateful towards all, equally! Download the episode here!

Participants:
Siim
Roman
Marek
Mihkel
Kermo

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15Nov/10Off

Dungeons inside Dragons

We have finally reached to this crossroads point again. I feel it has been long enough since we last got to roll the dice so I'm announcing a new D&D campaign. Before people start bitching about the fact that the location is the same as last two times I'd like to remind them, that they have never reached that turning point I've had it in there since the beginning. I actually started crafting the whole story from that speciefic point no-one has ever reached. So Typical.

Although I have been suggested to use 4E D&D, I found that I don't like how shallow the edition is. Not to say that 3.5 is perfect. I'll be using parts from the Toons system and even one or two things from d6. And I won't even start about houserules. I've houseruled the crap out of regular D&D3.5, even so much so that I feel uncomfortable calling it 3.5.

Anyways, I hope that this time the players get off of Kaliope and finally reach Arla. That small but interesting island I've developed in four different waves over the last two years. But I'm quite confident it won't happen, since it's so very hard to find good role-players.
This leads me to the topic of roll-players. In order to discourage that type of gaming, I have instituded a few changes.

  • The Red Brick Rule - Whenever a character is metagaming, s\he gets hit by a red brick. I'm not sure if it should be in-game or not.
  • Kill XP has been lowered about 200%
  • Story XP multiplier has been raised to 10x
  • Every player DMs a section so they'd get a feel for it.
  • Things are a bit harder, so expect PCs to die, if they don't weigh they options carefully.
  • Players are restricted to common races: Elves, Humans, Dwarves, Half-Elves, Halflings, Gnomes and Kobolds (don't ask). And characters are required to have a decent backstory, those things aren't so hard to accomplish. Hell you don't even have to remember the rules.
    *sigh*

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    13Aug/10Off

    MSG #1

    Download link active.

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    18Feb/10Off

    Command & Conquer 4 beta

    I'm sitting in front of the PC, dressed in my 3-color desert BDUs, the VOIP microphone in my ear and cup of coffee in front of me. It's 3:48am and I'm about to enter Command & Conquer 4 closed beta 1.15.3660 Build 30064co.

    The surprisingly weak logo screen. Be aware.

    Okay, main menu... and a chatroom?! WTF?! I want SkyMoon_2k10 to get the fuck out of MY game and not spam the chat! Now I need to set up my screen resolution. Later I find that everything set to high is a bit too much for my computer at the moment so I'm presented with a choice: should I change every single setting to 'medium' one at a time or use the "medium" preset? I know what you're thinking if you're not meta-gaming right now and the answer is INCORRECT! Because setting the preset to "medium" ALSO changes your screen resolution back to 1024x768. Which is another point altogether - who the fuck uses that resolution in a todays world when he is somebody playing computer games?!
    Another weird thing I noticed is that the font text does not look very nice at all at this resolution.

    You'll be seeing this image a lot.

    The graphics are set, audio volume adjusted so that I can watch MacBreak Weekly with Leo Laporte on another monitor while playing the game, and I even set the VOIP levels to something I can use and used the "Push to Talk" setting, since I am a nice guy and don't want everybody to learn about Macs, what did not occur to me at that time though, was the fact that I don't know what button is the PTT button! Later, while trying to grab screenshots I found that my screenshot button was already mapped to an action and I did not manage to remap the games keys (and I'm NOT going to change my screenshot habits because of one game) since I did not find even where to see the mapping. I went over though the menus twice and then gave up, thinking that this is like every other game that offers in-game VOIP in that nobody ever uses it. I was finally correct about something!

    Now add to the previous mess with keys that fact that when you click the go button (actually you pick a side and then "find game" button) and wait for the game to be found you realize that you don't know how to play this game. It's multi-player only after all, no skirmish option. But fear not, this is probably just like every other C&C game before it, right? Well, you can't find out right away because the auto-match feature is not working half the times and you're left in the main multi-player menu waiting for somebodies invite to his\her game. The community within the game's chat rooms is surprisingly friendly and you'll soon find yourself in the game.

    This is where one third of all players will drop out.

    Here you are, the only map in the beta (well, not really, I've seen two) and now you get to choose your role... oh, you didn't know about this? well basically there are three roles with different tech trees and buildable units and upgrades.
    The Offence class gives you the toughest units in the battlefield and some research options to makes them even more deadly\fast\tough.
    The Support class has mostly aviation units and in addition to upgrades, it can call in support powers (healing an area, artillery, the sorts)
    The Defense class in the only one that can build structures. No you get to build only defense structures and apparently this is a good thing.

    No matter what you choose, both of the other options would have played out better on this map.

    Anyways you pick a class and then your "crawler" appears. The Crawler is a mobile Mobile Construction Vehicle (MCV) type vehicle that you can deploy to build stuff. You should note that you can build units even while the crawler is moving and it automatically deploys them when you unpack it. In the previous games the MCV has been relatively immobile, but here it moves quite fast and you're packing and unpacking it more since you need to move it around. Good news is that game is not over after you loose your Crawler. It can re-spawn.

    Shoot the only building in the game!

    "So how does one win the match then?" I hear you ask silently into your nonexistent beards. Simple, the map has five points that you must control to get points. Blowing up enemies gets points too but not as much. Oh, you're back? Good, so you finally realized that this is a Battlefield game in an RTS view within the C&C universe. I bet that in ten years time ALL of EA's games will look\feel the same. And just as Infinity Ward's Modern Warfare series, this game has player leveling up to unlock new units and upgrades. I generally like the leveling idea but there are two major flaws with the current setup:
    a) The player does not get to choose what he would like to unlock. In any way.
    b) You will get slaughtered on your way to level 20 because there seems to be no autobalance.
    I started my first-ever game with a quick realization that I only have my crawler and no matter how many troops I pump out, that single enemy unit that he can unlock at level 7 (you know the one) will pulverize everything I throw at him.

    This has not yet reached the Modern Warfare type of level-craze.

    This is not the old-slow base building RTS where you had to plan your attacks out in advance to cut the enemies power and then take down his production centers before he got his base defenses back online. No, this is a fast-paced game where you build a small team of units and outflank the enemy while your buddies keep them busy.

    I'm not saying its a bad game (hell, it's not even done yet) but I'm saying that this multi-player is as far from C&C game you can get. It pains me to say it, but it's almost like StarCraft without any single-player at all. I really liked a quote from the chatroom that said "Make your own IP, EA. Stop fucking with C&C" which pretty well speaks the minds of those old-school fans of Red Alert back when it was done by Westwood studios.

    Sometimes even your best efforts aren't enough.

    In Closing, if you like RTS games then I can really suggest you check this multi-player thing out, its fast, its brutal and most of the time its even winnable! If you are a hardcore C&C story fan, then you just have to wait until we know that the single-player doesn't suck and gives a worthy conclusion to the series that has spanned over the course of two decades and captured it's third generation of followers (soon, hopefully).

    16Feb/10Off

    GAMEclub #1 – Republic Commando part 1

    This time I'm proud to present our first episode of GAMEclub (idea that I blatanly stole from eat-sleep-game.com) and it's featuring one of our all-time favorites Star Wars Republic Commando. Worry not though, we're not only praising the game, but also shedding light on the short-comings and how (not)well it has aged.
    Now download GAMEclub Episode 1 RepublicCommando part 1 here!

    Delta Squad

    Deltas 62, 38, 07

    And while you listen to us ramble, why not join us? Play the second episode of Republic Commando before 20th of February and send us your questions using twitter or mail: contact@prefectioncubed.com

    Bragging about their l33t haxx0r skills are:
    Marek [@knightl3y]
    Mihkel [@Mihk3l]